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Kreed multiplayer mode: professional look April 18, 2003 To clarify details be relative multiplayer mode in Kreed, fan-site "Aspero news" has addressed to Denis Malakhanov also known under nick Dark_JEDI. Under the having been available preliminary information, this person rendered and renders the big influence on development of this part FPS from Burut CT. Goodman: Denis, greetings! Would like to set to you a pair of questions about multiplayers mode in Kreed. But all over again tell a little about itself.
Goodman: In what your job consists? Testing, development what is concrete? Dark_JEDI: On the greater measure I not only to be a tester. I CREATE multiplayer mode, i.e. I design maps, customize parameters of the weapon and items. Goodman: Anyone FPS in my opinion consist this three parts: supported modes, the weapon and maps. Whether you agree with such system, and if yes as you estimate Kreed under these three characteristics on the 10-mark system? Dark_JEDI: I agree the offered system but I shall not estimate Kreed at present. Only I can tell, that in Kreed there will be all classical modes, such as Deathmatch, Team Deathmatch, Capture The Flag, Assault and can be Duel. Goodman: By answers of interview of a developers team for site ActionVault, Grendel is "super-weapon". Whether it is real so? Dark_JEDI: Certainly not. Grendel most likely will be will be applied only in the game on passing but if will be solved to use it) in multiplayer mode its power will be accordingly corrected. Against it will be possible to battle to other weapon though it will dominate. Goodman: In my opinion any new FPS which includes multiplayer mode, has two possible paths to win hearts both professionals and beginners. The first is to copy the recognized masterpieces game industry - C-S, Quake, Unreal Tournment etc. The second is to bring something original and at the same time real standing - for example as it has made Jedi Outcast with the light sword, or Aliens vs Predator with their unique for each of races the weapon and tactics. Than on your sight will conquer Kreed? Dark_JEDI: Kreed multiplayer mode will be classical. We shall try to orient it both on the beginners and professionals. The innovations considerably changing the multiplayer concept most likely will not be. As practice, such games as Jedi Knight 2: Jedi Outcast and AvP, strongly distinguished by the multiplayer, long do not live. Right after an release the game types the big popularity, but month after about it already a little who does not remember, and in clubs as before continues to prosper Counter-Strike. Goodman: The important role in popularity and durability FPS is played with presence of resources for creation user's skins, maps, modes. How looks Kreed on this point of view? Whether it is ready to satisfy the refined tastes of map-makers and mode-makers? Dark_JEDI: Concerning mode-makers it is not known, but map-makers will be most likely pleasantly surprised. Goodman: Recently Q3 prophesy a fast maintenance from positions of "multiplayer king" - this game is eliminated from WCG, and of some other championships. What your verdict in ratio Kreed? What future waits this game? Dark_JEDI: Irreplaceable things are not present. On change Q3 any new game, but meanwhile Q3 most vividly alive will come. On WCG as far as I know, Q3 have prohibited id-software. Goodman: Thank for very informative and interesting answers. Successes in your job! Dark_JEDI: There is nothing. Thank for a wish! Author: Goodman. |